5th Sound and Music Computing Conference

sound in space – space in sound


Every era develops its specific, culturally defined awareness of space as well as forms of its aesthetic reification. In music, we can trace a development from an architectural place of sound to the symbolical space of formal and structural projections and finally to the imaginitive, musically immanent space of compositional fantasy. From thereon the actual space can be functionalised musically, it can, however, also be opened to and expanded by technical spaces. These, as digital simulations, enable both universal manipulation and boundless scaling. The conception of an "acoustic cyberspace" becomes constitutive for new aesthetical conceptions of form as well as for the generation and manipulation of sounds.


In 2007 the Technische Universität Berlin has installed the largest wavefield synthesis system worldwide with 832 channels and 2700 loudspeakers in a 700 seats lecture hall. During the 5th SMC „Space in Sound – Sound in Space“ works for this system will be performed. This system will be augmented by a 20 channel Klangdome and an Acousmonium provided by GRM Paris in the same hall. The simultaneous installation allows a combination of different sound systems with their individual qualities as well as an analytical listening of the same works performed on different systems.


The scientific program of the SMC08 will have a special focus on different concepts and technologies of spatialisation, including sound art, acousmatic music, stereophonic reproduction, and wavefield synthesis. The talks will cover historical, aesthetical, technical as well as genre specific aspects of sound and space.

SMC'08 invites the submission of research papers and posters in all the fields of sound/music computing, but with a special interest in research dealing with sound and space.

This would include:

Aesthethical strategies of sound spatialisation
Representation and transformation of space in electroacoustic music and sound art
Spatialisation technologies: Recording, Processing, and Reproduction
Space as a parameter of musical composition
Space Perception in the Computer Age

and for the more traditional topics:

Algorithms/Languages/Environments for Music Composition
Micro/Macro Level Unified Music Environment
Physical Modeling for Sound/Music Generation
Natural and Virtual 3D Acoustic Space
Sound Synthesis/Processing: Language/Environment Level
Sound Synthesis/Processing: Signal/Physical Level

Formalisation, Representation of Musical Structure/Knowledge
Models for Interactivity and Generativity
Music Notation
Music Perception and Cognition
Musical Pattern Recognition
Computational Musicology, Analysis
Musical Style Modeling
Artificial Intelligence and Music
Acoustic Sound Models Study
Computer System in Music Education
Real Time Architectures, Languages, Environments
Real Time Music/Sound Features Analysis Systems
Interactive Performance Systems
Instrumental Gesture: Modeling, Mapping, Control
Gesture Sensing Systems